Sekure Merchant Solutions
Matt Coffey, General Manager Technical Projects, explains how Noble Gamification impacts Sekure’s team across all levels of the organization:
- gamifying means ‘interestifying’ organizational objectives for contact centers
- 90-95% of employees now know what their goals and trajectories are on their first day of work
- using game mechanics has allowed Sekure to extend its culture of healthy competition, with daily/weekly/monthly bonuses, deeper and further
- the company has seen improvements in agent retention of up to 50%, from transparency of goals and development of intrinsic motivation